I have it overwriting all conflicts and even tried loading it late in the order. 2. However, the vanilla hunting is not very immersive with the system being as simple as kill/loot animal. ApachiiSkyHair. So SBF is looking at the new color files and stuff just doesn't line up, so blam you got grey face. scroll down to "dark face issue" This fixed it for me, thank you so much!!! Immersive Weapons is a mod made for The Elder Scrolls V: Skyrim. 67 43 Immersive Patrols II.esp 68 44 Frostfall.esp 254 FE 5 Qw_WACCF_LSCrossbows Patch.esp 69 45 InsanitySorrow Weapons Pack.esp 70 46 RDO - AFT v1.66 Patch.esp 71 47 RDO - CRF + USSEP Patch.esp 72 48 Convenient Horses.esp 73 49 HoldBorderBanners.esp CH BRU.esp 74 4a FireBurns.esp 75 4b AutoHideAmmo.esp Created by the same developer of Immersive Weapons, this mod adds new armor types to the game and increases the variety of where they spawn. Although the offer is vast, the author took care not only of the appearance, but also balance. So hunterborn adds options for skinning, field dressing, harvesting and butchering of wild animals without the use of loot menus. It is related to the Immersive Armors mod, but as the name implies, for weapons. They are spread across realistic, historical categories and look awesome while remaining as lore-friendly as possible. Check Out This Mod. The mod adds exactly 224 new pieces of weaponry and 6 new types of arrows. Immersive weapons mod aims to up the variety of lore-friendly weapons found in Skyrim. Ultimately this makes Skyrim feel way richer than it does when you first download the base game or any of its DLC’s. I've had a bunch of NPC characters with messed up glitchy colorful faces. Man oh man is this bugging me. Dark face bug with Diversity - posted in Skyrim Special Edition Mod Troubleshooting : All of my mods were playing nice until I added Diversity and its patches. TRADE ROUTES: SUPPLY AND DEMAND No npc's from the original game have messed up faces, just ones from mods like Populated forts and towers, Skyrim mercenaries, More bandit camps see, immersive wenches, and monsters reborn se. Skyrim is a great place to be a hunter. I noticed a few dark faces when I started in Whiterun (Adrianne, Eorlund, Jon, Housecarl). so I switched to Skyrim SE since it has much better performance and it is much more stable, i've been able to run it with 184 plugins active and it still runs very good. The mod is a compilation pack that adds 230+ new immersive weapons to the world of Skyrim. This is another great mod for those who feel like the base game is lacking hairstyles. It adds over 220 new and balanced custom weapons that have been seamlessly integrated into the world. Immersive Weapons comes from the same people who gave us Immersive Armors, which guarantees top-notch quality. Dark face bug while using mods High Poly Expressive NPCs, High Poly NPC Overhaul and AI Overhaul. So the same result can happen. It has a ton of other options for foraging, brewing, cooking and a lot more. Skyrim Glowing Eyes adds a selection of eyes that glow in the dark, which adds some more depth to the game and makes characters either frightening or gorgeous at night. It was developed by Hothtrooper44 and his team of developers. The black face bug is an old problem that occurs when several mods edits the same NPC faces, there's no easy fix and often even mods that has nothing to do with NPC's edits them but i recently found a great mod called NPCProc (NoButchWalk) that works great with SSE: Immersive Armors. And just to add a little info, I used the Skyrim Special Edition in-game mods menu to change the load order of mods, but then again - I have so far only used in-game mods (those offered in the in-game mods menu). This is the default Vortex order at the moment. 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